Polygrab Teaching Guide | 10story Learning

Describe & classify shapes

  • Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. 4.G.A.2
  • Understand that attributes belonging to a category of two-dimensional figures also belong to all subcategories of that category. 5.G.B.3

Before You Play

Activate geometric thinking through physical gestures and spatial reasoning. Students use their bodies to show dimensions, trace properties in the air, and demonstrate shape relationships with their hands.

Show me with your hands what makes a triangle different from a quadrilateral.
Watch for: Students tracing three sides in the air versus four sides. Do they close the shape by returning to the starting point? This shows they understand polygons as closed figures.
Listen for: "Three corners" or "three sides" versus "four corners" or "four sides." Students who mention shapes must be closed have foundational polygon understanding.
Use your arms to show me a shape with all right angles. Now show me one with no right angles.
Watch for: Students forming 90-degree angles with their arms positioned perpendicular (like an L) for right angles, then switching to acute or obtuse. Notice if they hold their arms parallel while changing angle sizes—this shows they understand angle types and side relationships work independently.
Listen for: "Corners like a square" or "straight up and down" for right angles, and "slanted" or "pointy" for acute. Some mention specific shapes: rectangles have all right angles, triangles might have none.
Hold your hands parallel to each other. Now move them closer—can you keep them from meeting? What happens when they meet?
Watch for: Students maintaining equal distance between their hands as they move them, then intentionally converging them. Some rotate their wrists to show parallel lines from different orientations. This kinesthetic experience makes "lines that never meet" tangible.
Listen for: "They go the same direction" or "they never touch no matter how far they go" for parallel. When hands meet: "Now they're perpendicular" or "they make a corner."
Point to objects around the room that have parallel sides. Trace both parallel edges with your fingers.
Watch for: Students pointing to desk edges, window frames, floor tiles. Do they trace both parallel edges with their fingers to show the relationship? For perpendicular, watch them indicate corners where sides meet at right angles, often forming an L with their fingers.
Listen for: "These two sides never meet" or "they go the same direction" for parallel, and "these make a corner" for perpendicular. Strong understanding: "Perpendicular lines form right angles."
Setup Tip: Arrange students in a circle with enough space so everyone can reach the center object without crowding. Place cards face-down in an organized pile—this reduces chaos during drawing. Use a soft, safe object to grab (foam ball, beanbag, eraser) positioned exactly in the center where all students have equal reach. Tape a small circle on the table to mark the "grab zone."

During Gameplay

Mathematical thinking in Polygrab happens through hands manipulating cards, eyes scanning for matches, and bodies coordinating around the circle. Watch students physically examine cards, trace shapes, and position themselves to see discards.

Phase 1: Card Distribution & Initial Examination
As you look at your three cards, use your finger to trace any shapes you see.
Watch for: Students tracing the perimeter of shape cards with their finger, following edges to feel the number of sides. Do they pause at corners to examine angles, or quickly scan without tracing? Tracing builds tactile-visual connections.
Listen for: Students quietly counting sides ("one, two, three...") or angle types ("this corner is square, this one is pointy"). Some whisper shape names to themselves, testing mental matches.
Hold up your shape card and use your other hand to outline it in the air, hovering just above the card.
Watch for: Students' fingers tracing the perimeter in mid-air while their eyes track the actual card edges. This dual processing—visual and kinesthetic—reinforces shape boundaries. Notice if they slow down at vertices to emphasize angle changes.
Listen for: Students counting vertices or commenting on angle types as they trace: "One, two, three sharp corners and one that's flat."
Show your partner one card and describe what you see without saying the shape name.
Watch for: Students pointing to specific features—parallel sides, angle types, side lengths. Do they use their fingers to indicate properties ("these two sides go the same way," "all these corners are the same")? Physical indication shows which properties they find most important.
Listen for: Property-based descriptions rather than names: "all sides the same length," "opposite sides parallel," "has one pair of parallel sides." Strong responses focus on defining characteristics.
⚡ Embodied Actions: Students who rotate shape cards to examine properties from multiple orientations understand that geometric properties stay constant regardless of position—a square rotated 45 degrees is still a square. Encourage this rotation explicitly: "Turn your card. What stays the same?"
Phase 2: Drawing & Discarding
Before you discard, hold it next to one you're keeping. What property do they share?
Watch for: Students placing cards side-by-side on the table to visually compare. Do they point back and forth between matching properties—tracing parallel sides on both cards, or indicating similar angles? This physical comparison builds classification skills.
Listen for: Students articulating shared properties: "both have four sides," "these both have all right angles," "neither has parallel sides." Watch for flexibility—recognizing multiple cards might share different properties.
Place two cards edge-to-edge. Run your finger along where they meet. Are the edges the same length?
Watch for: Students aligning card edges carefully, then tracing the junction with their index finger. This tactile comparison of side lengths is more concrete than visual estimation alone. Some students stack cards to compare by overlaying.
Listen for: "This side is longer" or "these match exactly." Students who say "congruent" are using formal vocabulary. This hands-on measurement builds understanding of "all sides equal."
Look at the cards in the discard pile to your right. Can you spot any that might help you?
Watch for: Students leaning toward the discard pile, craning their neck to see cards from different angles. Do they point at discarded cards they want, or gesture to show why a card doesn't help? Physical attention to discards reveals strategic thinking.
Listen for: Strategic reasoning: "I need a property card and I see one there," or "that hexagon won't help because I have a square." Students learning to anticipate which cards will appear and adjust strategy accordingly.
⚡ Spatial Layout: If students struggle to see matches, have them arrange their three cards in a row on the table rather than holding them. This makes visual comparison easier. For students who can't find matches, suggest placing the shape card in the center and arranging name and property cards around it, physically testing combinations.
Phase 3: Making a Match & Grabbing
When you think you have a match, place your three cards on the table in front of you before grabbing. What makes them a match?
Watch for: Students arranging their three cards in a horizontal line to verify the match before grabbing. Do they point across cards to show connections—shape to name, name to property? The physical arrangement externalizes their matching logic.
Listen for: Clear articulation: "This parallelogram has opposite sides parallel," pointing to each card. Strong responses connect all three cards explicitly rather than claiming "they match."
Place your finger on the property written on your property card, then touch that same property on your shape card.
Watch for: Students reading the text ("opposite sides parallel"), then physically touching the parallel sides on the shape card. This finger-to-card-to-text connection makes abstract properties concrete. Watch if they touch both pairs of parallel sides or just one.
Listen for: Students narrating their verification: "It says 'all right angles' so I'm touching each corner—one, two, three, four—they're all square."
After someone grabs, freeze. Point to the card you were about to draw next. Why did you want it?
Watch for: Students pointing to specific cards in the draw or discard pile. Can they identify which card type they needed (shape, name, or property) and which specific card would have completed their set? This shows metacognitive awareness of their strategy.
Listen for: "I needed a property card that says 'all sides congruent'" or "I was trying to get the hexagon shape card." Students articulating not just what they needed, but why it would have matched.
⚡ Partner Coordination: The circular seating creates shared spatial awareness—students can see each other's body language as the game progresses. Notice students who lean forward when close to a match, or who glance at the center object repeatedly. These physical cues help everyone track game state and build anticipation for the grab.
Phase 4: Verification
Everyone in the circle, point to one feature on the shape card that matches the property card.
Watch for: Students leaning in to examine the winning cards closely, tracing features with their fingers. Do they point to parallel sides, count angles, or indicate congruent sides? The collective physical examination builds shared understanding of which properties define which shapes.
Listen for: Students explaining their verification: "I'm pointing to these two sides because they're parallel," or "all four corners are right angles, so 'all right angles' is correct." Disagreements during verification reveal misconceptions that need addressing.
Use your hands to mime the shape in the air. Can someone else guess which shape you're showing?
Watch for: Students drawing shape outlines in the air with their index finger, or using both hands to frame the shape's dimensions. Large gestures for hexagons, compact ones for triangles. This spatial memory exercise reinforces shape recognition without visual cues.
Listen for: Guessers calling out shape names while watching the gesture. The mimer might narrate: "It has six sides, watch me count them..."
Find another property card in the deck that would also match this shape.
Watch for: Students sorting through remaining cards, placing potential matches next to the shape card to test them. Do they trace features on the shape card while examining property cards, physically connecting written properties to visual attributes? This builds flexible classification thinking.
Listen for: Recognition that shapes have multiple properties: "This square also has 'all sides congruent' and 'quadrilateral' and 'opposite sides parallel.'" Strong understanding emerges when students identify hierarchical relationships—all squares are rectangles, but not all rectangles are squares.
⚡ Materials: Card size matters for verification. If cards are too small, students can't see details from across the circle. Consider enlarged cards for classroom use (printed at 150% size) so everyone can visually verify matches without leaning too close. Or the winning player holds up each card individually and rotates it so all can see.

After You Play

Help students recognize that their physical actions during gameplay were mathematical thinking. The gestures they made, the ways they arranged and compared cards, and the features they pointed to all revealed geometric reasoning.

Show me with your hands how you decided whether a shape had parallel sides.
Watch for: Students holding their hands parallel to each other, moving them to show sides that never meet versus sides that converge. Do they rotate their hands to different angles while maintaining the parallel relationship? This gesture recreates their reasoning process and makes parallel relationships tangible.
Listen for: Descriptions tied to their gesture: "I held my hands like this to see if the sides would meet or if they go the same direction forever." Students connecting embodied action to formal definition.
Place all the quadrilateral shape cards in front of you. Use your finger to trace the corners on each one. What do you notice?
Watch for: Students physically arranging cards in groups based on angle types—all right angles together, mixed angles together. Do they trace angles with their finger or form angles with their hands to compare? This spatial organization reveals their classification logic.
Listen for: Recognition of angle variation: "Some quadrilaterals have all right angles, but others have different angle sizes," or "squares and rectangles have all 90-degree corners, but parallelograms and trapezoids don't."
Pick three shape cards that share one property. Arrange them on the table to highlight what they have in common.
Watch for: Students positioning cards to highlight the shared property—lining up parallel sides, orienting cards to show similar angles, or arranging them to emphasize equal side lengths. The spatial arrangement makes abstract properties concrete. Do they trace or point to the common feature on each card?
Listen for: Property-based explanations: "These three all have exactly one pair of parallel sides," or "All these shapes have more than four sides." Watch for flexibility—students recognizing the same shapes might share multiple properties, and different groupings highlight different criteria.
Hold up two different quadrilateral cards. Overlap them slightly. What properties appear in both?
Watch for: Students physically overlaying cards to compare angle positions and side lengths. This direct superimposition makes property comparison concrete. Watch how they adjust the overlap to align specific features—corners, parallel sides, or overall shape.
Listen for: "Both have four corners" or "this one has parallel sides but this one doesn't." Students articulating differences and similarities through direct physical comparison.
Think about when you were about to grab the object but someone else grabbed first. Show us the three cards you had. What was your thinking?
Watch for: Students recreating their card arrangement on the table, pointing to the match they believed they had. This physical reconstruction helps them articulate reasoning and identify misconceptions. Do other students lean in to examine and verify the claimed match?
Listen for: Self-correction and metacognition: "I thought this was a rhombus but it's actually a kite," or "I was looking at the wrong property—I needed 'all sides congruent' not just 'four sides.'"

Extensions & Variations

Shape Scavenger Hunt
Students walk around and physically touch objects that match shape cards. When they find a rectangle, they trace its perimeter with their hand. When they find parallel lines, they run their fingers along both edges to feel the relationship. Take photos of students demonstrating the matches.
Gesture Gallery Walk
Post property cards around the room. Students move from card to card, and at each station create a body gesture or hand shape representing that property. "All right angles" might be students forming 90-degree angles with their arms. "Opposite sides parallel" could be two students standing parallel.
Mystery Shape Challenge
One student traces a shape in the air (large enough for everyone to see) while others hold up name and property cards they think match. Students must justify their card choices by pointing to features in the traced shape. The tracer can slow down or repeat to help others verify.
Four-Card Matches
Add a fourth card type: angle measurements or side counts. Now students must match shape, name, property, AND measurement cards. They arrange all four cards in a square formation on the table, pointing to connections between adjacent cards to verify the full match.
Build-It Challenge
Using straws and pipe cleaners (or toothpicks and clay), students physically construct the shapes from their shape cards. As they build, they verify that properties match—counting sides, forming angles, ensuring parallel relationships. The tactile construction deepens understanding of geometric constraints.
Sorting Station Rotation
Create stations with different sorting challenges. At each station, students physically sort all cards by different criteria: triangles versus quadrilaterals; shapes with right angles versus those without; shapes with parallel sides versus those with none. Students move through stations, using their hands to group and regroup.

Practical Notes

Timing
First round takes 5-7 minutes as students learn mechanics and develop visual scanning patterns. Subsequent rounds run 3-4 minutes as recognition becomes automatic. Plan for 4-5 rounds in a 20-minute session. Don't rush verification—this is where deep learning happens as students physically examine and debate matches.
Grouping
Groups of 3-5 work best. Pairs don't create enough card circulation, while groups larger than 5 make rounds too long and reduce individual physical engagement. Circular seating is essential—students need equal reach to the center object and clear sight lines to each other's discards.
Materials & Space
Students need table space to lay out cards rather than just holding them—this supports visual comparison and reduces dropped cards. Round tables work better than rectangular ones for maintaining circular flow. If using rectangular tables, seat students on three sides only, leaving one side open so everyone can reach the center. Consider printing cards at 150% size for easier viewing.
Assessment
Watch for embodied evidence of understanding: Do students trace shapes to count sides? Do they rotate cards to examine angles from different orientations? Do they arrange cards spatially to compare properties? Notice error patterns in physical actions—students who grab with incorrect matches reveal specific misconceptions. During verification, observe which properties students point to first.